Aspect of Dol Arrah

Aspect of Dol Arrah
Level 30 Solo Soldier

Large Immortal Humanoid
XP N/A
Initiative +27 ♦ Senses Perception +24; Truesight 20
HP 1400; Bloodied 700
AC 48; Fortitude 46, Reflex 45, Will 44
Saves +5
Resists None Immune Fear, Charm, Disease
Speed 12
Action Points 2
Aura of Dol Arrah (None) Aura 5; Enemies within the radius of the aura are Marked by Aspect of Dol Arrah. Enemies marked by Aspect of Dol Arrah automaticaly miss with attacks that do not include him as a target, even if they are outside his aura
Guardian’s Blade (Minor, At-Will) ♦ Divine
Reach 2; +35 vs AC; 4d8+10 damage, and the target is Marked by Aspect of Dol Arrah until the end of the encounter
Guardian’s Intervention (Free, At-Will) ♦ Divine, Teleportation
Triggered when an enemy marked by Aspect of Dol Arrah makes an attack which does not include him as a target; Aspect of Dol Arrah teleports to a square within reach of the target, and makes an attack; Reach 2; +35 vs AC; 4d8+10 damage, and the target counts as having failed a death saving throw
Divine Call (Standard, At-Will) ♦ Divine, Teleportation
Targets one enemy within Burst 20; +32 vs WP; The target is teleported to a square within reach of Aspect of Dol Arrah, Marked by Aspect of Dol Arrah, and Immobilized. These effects remain as long as Aspect of Dol Arrah is within reach of the target
Dol Arrah’s Blessing (Standard, ) ♦ Divine
Targets one ally within Burst 20; Until the end of the target’s next turn, all damage that would be taken by the target is dealt to Aspect of Dol Arrah instead, and the target cannot be effected by negative effects that a save could end
Alignment Good ♦ Languages Common
Skills Athletics +30, Acrobatics +30
Str 31 (+25) Dex 14 (+17) Wis 16 (+18)
Con 28 (+24) Int 25 (+28) Cha 31 (+25)
Equipment Blade, Shield, Heavy Armor

Aspect of Dol Arrah

Sanction of the Athar ChainsawXIV